Portfolio case studies
Projects
These three projects are in development. Their case studies explain the goals, engineering choices, and current validation, with no public builds linked yet.
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In development
BF42Lite
A LAN-focused FPS pairing responsive client movement with a Rust-authoritative simulation.
Read the BF42Lite case study -
In development
Broken Crown
A battalion-scale fantasy RTS with controller-first design. Its Greybox360 skirmish loop has been validated on Steam Deck.
Read the Broken Crown case study -
In development
Restaurant Defender
A Godot restaurant-management and tower-defense game for desktop and Web. Online rooms have been checked locally; there is no public deployment yet.
Read the Restaurant Defender case study
Case studies and product sites
These pages describe the engineering work. Product sites use separate subdomains and will be linked here when their public destinations are available.